The Resistance: Avalon Social Deduction Game

For 5 to 10 players. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred's unscrupulous minions. Takes 30 minutes playtime. Merlin alone knows the agents of evil, but he must speak of this only in riddles. The resistance: avalon pits the forces of Good and Evil in a battle to control the future of civilization.

The resistance: avalon is a standalone game and while The Resistance is not required to play; the games are compatible and can be combined. If his true identity is discovered, all will be lost. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur's servants.

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The Resistance The Dystopian Universe

Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. 5 to 10 players, 30 minute playtime. The resistance redefines social deduction - everyone plays till the end of the game. Cover art may vary - revised edition now includes updated card art and the "Inquisitor" expansion in place of "The Plot Thickens" cards.

Your ability to lie to your friends and know when they are lying to you is critical to win. The resistance is a very intense game of secret identities deductiona and deception for 5-10 players.


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Coup The Dystopian Universe

The resistance redefines social deduction - everyone plays till the end of the game. Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation.

Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. But for you, this is your opportunity to manipulate, a powerful government official, bribe and bluff your way into absolute power. In the not too distant future, the government is run for profit by a new "royal class" of multi-national CEOs.

. The valiant efforts of the resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse. Your ability to lie to your friends and know when they are lying to you is critical to win. Cover art may vary - revised edition now includes updated card art and the "Inquisitor" expansion in place of "The Plot Thickens" cards.

Ages 10 and up. Playable in 15 minutes. To be successful, you must destroy the influence of your rivals and drive them into exile. For 2 to 6 players.


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Codenames

Your ability to lie to your friends and know when they are lying to you is critical to win. This is the Codenames Party Game. Cover art may vary - revised edition now includes updated card art and the "Inquisitor" expansion in place of "The Plot Thickens" cards. Ages 10 and up. For 2-8+ Players. 5 to 10 players, 30 minute playtime.

Age 14 and up. 15 minute playing time. 265 cards - rule book - card stand - Timer The resistance redefines social deduction - everyone plays till the end of the game. Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. Playable in 15 minutes.

For 2 to 6 players.


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Resistance Hidden Agenda Card Game

Defector module: Players can switch allegiances during the game. For 2 to 6 players. 5 to 10 players, 30 minute playtime. The resistance redefines social deduction - everyone plays till the end of the game. Trapper Module: Bigger mission teams. Playable in 15 minutes. Assassin module: the Resistance Avalon roles ported to the Resistance Universe.

. Your ability to lie to your friends and know when they are lying to you is critical to win. 15 minute playing time. For 2-8+ Players. Age 14 and up. Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. An expansion to the resistance universe that adds fun new ways to play Resistance!, Assassin Module: The Resistance Avalon roles ported to the Resistance Universe, Defector Module: Players can switch allegiances during the game.

Trapper Module: Bigger mission teams. Cover art may vary - revised edition now includes updated card art and the "Inquisitor" expansion in place of "The Plot Thickens" cards. Ages 10 and up.


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One Night Ultimate Werewolf

For 2 to 6 players. For 2-8+ Players. Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. Assassin module: the Resistance Avalon roles ported to the Resistance Universe. In the course of only one night and the following morning, the players will determine who among them is a werewolf.

. Hopefully. Each player gets a unique role: A Werewolf, Troublemaker, or another, Seer, all with special abilities. After a secret night phase that includes changing roles, players have just 5 minutes to find a Werewolf. Includes a free iOS/Android app that makes playing incredibly engaging and addictive. The resistance redefines social deduction - everyone plays till the end of the game.

15 minute playing time. There's no elimination and each game lasts about 10 minutes. Playable in 15 minutes. May be combined with one night Ultimate Werewolf Daybreak and One Night Ultimate Vampire for epic battles. 3-10 players, Ages 8 and up.


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Coup Reformation an expansion

May be combined with one night Ultimate Werewolf Daybreak and One Night Ultimate Vampire for epic battles. Includes a free iOS/Android app that makes playing incredibly engaging and addictive. In a desperate attempt to stay in control, some government leaders are publicly supporting the reforms demanded by the resistance.

Playable in 15 minutes. Age 14 and up. Defector module: Players can switch allegiances during the game. Each player gets a unique role: A Werewolf, Troublemaker, Seer, or another, all with special abilities. After a secret night phase that includes changing roles, players have just 5 minutes to find a Werewolf.

An expansion for the best-selling Coup card game. Cover art may vary - revised edition now includes updated card art and the "Inquisitor" expansion in place of "The Plot Thickens" cards. Ages 10 and up. Driven by their successes, the Resistance has gained popular support and entire regions are in open rebellion.

But allegiances are constantly shifting, and can be bought for the right price. Assassin module: the Resistance Avalon roles ported to the Resistance Universe. Your ability to lie to your friends and know when they are lying to you is critical to win.


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Includes a free iOS/Android app that makes playing incredibly engaging and addictive. Adds a new role - the Inquisitor - and expands play up to 10 players. Please note: this is not the Kickstarter Edition, and does not include the special Kickstarter promos. For 4-12 players. 15 minute playing time. Age 14 and up.

3-10 players, Ages 8 and up. Defector module: Players can switch allegiances during the game. A social game of deduction and deception. 20 minute playing time. An expansion for the best-selling Coup card game. Assassin module: the Resistance Avalon roles ported to the Resistance Universe. Cover art may vary - revised edition now includes updated card art and the "Inquisitor" expansion in place of "The Plot Thickens" cards.

Ages 10 and up. Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. Ages 12 and up. Adds allegiance mechanic for better play with more players. Your ability to lie to your friends and know when they are lying to you is critical to win.




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Sushi Go Party! Card Game

For 2-8+ Players. Please note: this is not the Kickstarter Edition, and does not include the special Kickstarter promos. For 4-12 players. It's a party platter of mega Maki, Super sashimi, and endless edamame in this expanded version of the best-selling card game. Trapper Module: Bigger mission teams. Ages 12 and up.

Defector module: Players can switch allegiances during the game. You still earn points by picking winning sushi combos, but now you can customize each game by choosing a La carte from a menu of more than 20 delectable dishes. Ages 8 and up. Playing time: 30 minutes. Your ability to lie to your friends and know when they are lying to you is critical to win.

8 wooden pawns and 1 game board. 20 minute playing time. The resistance redefines social deduction - everyone plays till the end of the game. What's more, up to 8 players can join in on the sushi-feast let the good times roll! Dice tower Seal Of Excellence Award. Assassin module: the Resistance Avalon roles ported to the Resistance Universe.




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Arcane Wonders Sheriff of Nottingham

Age 14 and up. 181 cards and 22 menu titles. Includes a free iOS/Android app that makes playing incredibly engaging and addictive. Experience nottingham like never before, through the eyes of the Sheriff! In sheriff of nottingham, while many may act as honest merchants, while others act as Merchants attempting to bring their goods into the city for profit! Beware though, players will take turns stepping into the shoes of the Sheriff himself, there is always the possibility of contraband being smuggled into the city! The resistance redefines social deduction - everyone plays till the end of the game.

Ages 12 and up. 3-10 players, Ages 8 and up. Open negotiation provides hilarious moments between merchants and the Sheriff. Defector module: Players can switch allegiances during the game. Trapper Module: Bigger mission teams. A social game of bluffing, bribery and negotiation. 20 minute playing time. 5 to 10 players, 30 minute playtime.

8 wooden pawns and 1 game board. Dice tower Seal Of Excellence Award.


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A fun and engaging game that is sure to keep everyone guessing, bluffing, and laughing out loud! Open negotiation provides hilarious moments between merchants and the Sheriff. You'll play round after round! A social game of bluffing, bribery and negotiation. 5 to 10 players, 30 minute playtime. Ages 8 and up.

15 minute playing time. Not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories. An expansion for the best-selling Coup card game. Adds a new role - the Inquisitor - and expands play up to 10 players. Defector module: Players can switch allegiances during the game.

Assassin module: the Resistance Avalon roles ported to the Resistance Universe. You are also attempting to intercept your opponents' codes. Slide cards into the screen to decode your words! May be combined with one night Ultimate Werewolf Daybreak and One Night Ultimate Vampire for epic battles. Please note: this is not the Kickstarter Edition, and does not include the special Kickstarter promos.

For 4-12 players. 8 wooden pawns and 1 game board.


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